Traces of War
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Tetsuya Nakamura |
| Publisher | VUCA Simulations |
| Players | 1-2 |
| Playtime | 180-360 mins |
Traces of War is a two-player game that simulates the intense fighting between Axis and Soviet forces after the battle of Kursk during August 1943 to March 1944. A major Soviet offensive is launched against a German mobile defense. Will the breakthrough be successful?
Game Scale:
Game Turn: 1 month
Hex: 12.5 miles / 20 kilometers
Units: Divisions to Corps
Game Inventory:
Two 20.7 x 28" / 525 x 712 mm full color maps
Three dual-side printed countersheet (303 5/8" (16mm) square counters and 18 3/4" (18mm) round counters)
One 16-page rulebook
One solitaire track card
Two sets of Player Aid Sheets (4 total)
Solitaire Playability: High
Complexity Level: Medium-low
Players: 1 or 2
Playing Time: 3-6 hours
Note: Players will need to provide one opaque cup for game play.
