Above and below almost had me. I just wish there was more of a cohesive story, rather than a number of snippets with no real connecting thread. A decent worker placement game though, worth giving it a try.
For the first ten games or so, we really liked 6 Nimmt. We played with my wife's family for at least half of those, but we found the game to get a little stale after the first 7 or 8. A couple of plays with the wrong groups, and we've now traded away 6 Nimmt. So, to summarize, decent game, not for us.
It's hard to judge trick taking games unless they've done something completely original, which is hard to do in this very limited genre. 5211 manages to find itself in at least the upper half of trick taking games. Wasn't a hit in my group, but I enjoyed it.
I greatly enjoyed the first trilogy in the 50 clues series, but this trilogy just didn't have the same emotional impact as the first. Also, the puzzles were a little more obtuse, and overall the feel was a little less refined. Worth playing, but I didn't enjoy this trilogy as much as the first.
Unique and interesting is what I'd call this series of escape room games. I would be leery of introducing these to young children, as the themes are rather mature. Straightforward game though.