Gold!
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer | Michael Schacht |
Publisher | COFFEE HAUS GAMES |
Players | 2-3 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Honors | 2011 Fairplay À la carte Winner |
Gold! Gold! Nothing but gold as far as the eye can see. Well, to be honest the landscape holds a few donkeys, too, and while donkeys can help carry all that gold, they'll also eat into your savings if you aren't careful.
Gold! consists of a 60-card deck, with cards in six colors; each color has gold cards valued 3-8 and a few donkeys worth -2. Each player starts the game with a different-colored donkey, then two cards are removed from play and five cards laid out face-up. On a turn, a player must do one of the following three actions:
• Take the lowest valued card on display, with donkeys always being worth less than gold, and add it to his tableau.
• Exchange one gold card from his tableau for a lower-valued gold card.
• Exchange a donkey from his tableau for a gold card of any value.
Whenever a player collects three cards of the same color, he must score it. First, though, he can pilfer a card in a color not present in his tableau from an opponent.
When the last face-up card is claimed, five new cards are revealed. Once the final set of five cards is claimed, players compare their totals in each of the six colors; whoever has the highest total in a color scores the highest gold card of that color. Players then sum the cards in their score piles, and the player with the highest score wins.