Two Rooms and a Boom
Two Rooms and a Boom is backordered and will ship as soon as it is back in stock.
Free shipping from $175 in ON and QCUsually ships in 1 to 3 business days, Free shipping by province
- ON, QC
- from $175
- MB, SK
- from $200
- AB, BC, NB, NS
- from $225
- NL, PE
- from $350
- NT, NU, YT
- No free shipping, $23.95 flat
Delivery and Shipping
Delivery and Shipping
We ship across Canada from Richmond Hill, Ontario. Flat rates run from $9.95 to $23.95 depending on your province. Orders ship free from $175 in Ontario and Quebec and from $200 to $350 in other provinces; the territories have no free shipping. In-stock orders usually ship in 1 to 3 business days and arrive 3 to 7 business days later.
For more details, please refer to our Shipping and Order Information.
Game details
- Alan Gerding, Sean McCoy Designer
- 6–30 PlayersBest: 10, 14, 16, 17, 18, 20, 22
- 7–20 min Play time
- 8 and up Age
- ★ 7.0/ 10 BGG rating
- #1236 BGG rank
Awards & honors
- 2013 Golden Geek Best Print & Play Board Game Nominee
View all honors (1)
- 2013 Golden Geek Best Print & Play Board Game Nominee
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In Two Rooms and a Boom – a social deduction/hidden role party game for six or more players – there are two teams: the Red Team and the Blue Team. The Blue Team has a President. The Red Team has a Bomber. Players are equally distributed between two rooms (i.e., separate playing areas). The game consists of five timed rounds. At the end of each round, some players will be swapped into opposing rooms. If the Red Team's Bomber is in the same room as the President at the end of the game, then the Red Team wins; otherwise the Blue Team wins. Lying encouraged.
Two Rooms and a Boom is backordered and will ship as soon as it is back in stock.
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