TEDOKU *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Sandro Blasich |
| Publisher | Ares Games |
| Players | 1-99 |
| Playtime | 10-10 mins |
| Suggested Age | 7 and up |
ETA Q4 2025
TEDOKU is a clever and addictive “roll, flip, and write” game, that combines the logical satisfaction of Sudoku with the spatial challenges of polyomino puzzles. Designed for any number of players, TEDOKU can be played solo or as a group, as long as each player has a pencil and their own sheet.
Each player has a 9x9 grid inspired by Sudoku, and over 20 rounds, they’ll fill it using dice rolls and card draws. At the start of each round, one card is flipped and the TEDOKU die is rolled. The card designates a grid zone—a row, column, or 3x3 sector—while the die shows which polyomino shape
must be drawn.
All players use the same inputs, placing the shape so that part of it touches the indicated area. Shapes may be rotated or mirrored, but not overlap or go beyond the grid. If a player can't place it legally, they skip the round. After 20 turns, players score points for completed rows, columns, and sectors. The highest score wins, with ties broken by the fewest empty squares.
—description from the publisher
