Tattoo Stories
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Eric Slauson |
| Publisher | Games by Bicycle |
| Players | 4-6 |
| Playtime | 15-30 mins |
| Suggested Age | 12 and up |
Tattoo Stories is a drawing party game where your art skills don’t matter. In a series of quick-paced tattoo competitions, win the most points by making up tattoos and telling the best stories. Compete to get your tattoo and story selected. It’s easy to learn, and you’ll be having fun in a matter of 3 minutes. You will be surprised by the creative tattoos and stories you and your friends can make up.
The game includes lots of fun, creative prompts (tattoo elements) to help you design the best tattoo. This game is fun to play with your friends and family. Each player has a dry erase board and marker on which to draw their tattoos. The “customer” chooses five cards, containing tattoo elements that should be included in their tattoo. Then, the “tattoo artists” will have three minutes to ask the customer questions, and create their tattoo. After the three minutes are up, each player will reveal their tattoo to the group, and pitch their tattoo to the customer. The customer awards each individual element card to the person who used it best/most creatively. The player with the most cards after every player has drawn twice wins the game.
