Mosquito Show
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
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- Pay the difference, or
- Cancel the item for a full refund.
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Description
Description
| Designers |
Bruno Cathala Andrea Mainini |
| Publisher | The Flying Games |
| Players | 2 |
| Playing Time | 10-20 mins |
| Suggested Age | 8 and up |
This is a tactical 2P game.
Each player controls a toucan and a chameleon;
The board is a 4x4 grid and on all 9 internal intersection there are stacks of three mosquito tiles.
The goal is to eat mosquitoes to stay alive or eat 9 of the yellow mosquitoes (then you win instantly).
Players take turn moving one of their two animals,
To be able to move you have to be able to eat at least one mosquito!
The chameleon has to eat one mosquito of the stacks on the corners of the cell he's in; then he can move one square orthogonally.
The toucan can move only in diagonals and has to eat the top mosquito of the stack that is on the corner he's passing over.
The toucan can move more than one space in the same diagonal movement but then he has to eat a mosquito on each stacks he passes by.
If you cannot eat a mosquito you cannot do that move.
If none of your animals can move, you lose the game, because you starve off.
There are different types of mosquitoes (other than the yellow which wins you the game if you have 9 of the 16) each have its own special power like move one of the mosquito, move one of your animal, force opponent to play with one of his animal, etc.
—user summary
