I'd Eat That *PRE-ORDER*
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Jordan Draper |
Publisher | Jordan Draper Games |
Players | 2-6 |
Playtime |
15 mins |
Suggested Age | 6 and up |
I'd Eat That is a story telling game that centers around everyone’s favorite cultural topic of food!
In this "game", you will use ingredient cards that have a wide range of foods and even preparation methods, which must be combined into a three course meal. You will then present one course at a time as a story, as wild or unique as you would like to make it, and all other participants will decide if they would eat it or not!
Originally designed for an interactive art exhibit in Tokyo that questioned what a game is, I’d Eat That was developed in Japan and later toured as a story collecting art project across Eastern Europe before being produced as a final product.
—description from the publisher's website
Every day we eat food. We have to consider creative combinations of ingredients, and what we feel like eating. Food is an adventure. It can mark rituals, and signify special gatherings. It can disgust us, intrigue us, taunt us, or bring us together. Can you craft a food adventure using only nine simple ingredients?
I'd Eat That is a new story telling game that will broaden your imagination, break the ice, and lead you on a wild culinary trip! Plus it comes in the shiniest box ever made.
—description from the designer