Dying Light: The Board Game *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Bartosz Tomala Przemysław Zub |
| Publisher | Glass Cannon Unplugged |
| Players | 1-4 |
| Playtime | 60-120 mins |
| Suggested Age | 14 and up |
Stay human? In the City, it's easier said than done.
Based on the best-selling video game series, Dying Light: The Board Game sees 1-4 players assume the roles of "Runners" — daredevils trying to outlive the end of civilization in the post-apocalyptic setting of Villedor, the last human outpost on Earth. There, they have to work together to survive wave after wave of the unrelenting, zombie-like "Infected".
While maintaining an intuitive and easy-to-learn ruleset, the game aspires to provide a fresh take on the survival genre, offering both co-operative and true solo experiences. It boasts a sprawling, modular city map with spectacular 3D structures, interactive aids and hazards, an original, adrenaline-fueled parkour and combat system, a menagerie of ghastly enemies, and an impactful day-and-night cycle. Spicing things up is a dynamic narrative that sees the players struggling to stay on the good side of the different factions running the city, forcing them to swiftly adapt to newly revealed threats and rapidly shifting alliances.
