Cuba Libre (Fourth Printing)
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Description
Description
| Designer |
Jeff Grossman Volko Ruhnke |
| Publisher | GMT Games |
| Players | 1-4 |
| Playtime | 180 mins |
| Suggested Age | 12 and up |
| Honors |
2013 The Golden Elephant Award Finalist 2013 Meeples' Choice Nominee 2013 Golden Geek Best Wargame Nominee |
| Expansion | Cuba Libre: Calixto Bot Update Pack |
In December 1956, paroled rebel Fidel Castro returned to Cuba to launch his revolution with virtually no political base andβafter a disastrous initial encounter with government forcesβa total of just 12 men. Two years later, through masterful propaganda and factional maneuver, Castro, his brother RaΓΊl, and iconic revolutionary Che Guevara had united disparate guerrillas and exploited Cubansβ deep opposition to their dictator Fulgencio Batista y ZaldΓvar. Castroβs takeover of the country became a model for Leftist insurgency.
Castroβs Insurgency
Following up on GMT GamesβΒ Andean AbyssΒ about insurgency in modern Colombia, the next volume in theΒ COIN Series,Β Cuba Libre, takes 1 to 4 players into the Cuban Revolution. Castroβs β26 July Movementβ must expand from its bases in the Sierra Maestra mountains to fight its way to Havana. Meanwhile, anti-communist student groups, urban guerrillas, and expatriates try to de-stabilize the Batista regime from inside and out, while trying not to pave the way for a new dictatorship under Castro. Batistaβs Government must maintain steam to counter the twin insurgency, while managing two benefactors: its fragile US Alliance and its corrupting Syndicate skim. And in the midst of the turmoil, Meyer Lansky and his Syndicate bosses will jockey to keep their Cuban gangster paradise alive.
COIN Series, Volume II
Cuba LibreΒ will be easy to learn forΒ Andean AbyssΒ playersβboth volumes share the same innovativeΒ GMT COIN SeriesΒ system. Like Volume I,Β Cuba LibreΒ is equally playable solitaire or by multiple players up to 4βand with a shorter time to completion than Andean Abyss. But Cuba Libreβs situation and strategic challenges will be new. A deck of 48 fresh events brings 1950s Cuba to life and includes β¦
β’ The Twelve: The first waveβs escape to the Sierra Maestraβinspirational legend or harbinger of defeat?
β’ El Che and RaΓΊl: Brilliant in the field, or bungling hostage-takers?
β’ Operation Fisherman: Can the rebels pull off a second invasion?
β’ General Strike: Urban disruption or rebel embarrassment?
β’ Radio Rebelde: Are the masses tuning in, or just the Army direction finders?
β’ Pact of Caracas: Can the rebels unite?
β’ Armored Cars: Mobile striking power, but in whose hands?
β’ Rolando Masferrer: Brutal pro-government tacticsβwill they help or hurt?
β’ Fat Butcher: Can the Mobβs enforcer protect its casinos?
β’ Sinatra: Frankieβs Havana show a boom or bust, and who collects?
β¦ and much more.
New twists match theΒ COIN SeriesΒ system to the situation in 1950s Cuba:
β’ Itβs the insurgents who build lasting capabilities, while the Government is limited to fleeting bursts of momentum.
β’ The Syndicateβs bases are Casinosβexpensive to build, but so important to Cuba no army will destroy them.Β
β’ Syndicate special activities include calling in the βmuscleβ of Government troops and police to protect mob assets.Β
β’ Stacks of Syndicate cash awaiting launder can fall in anyoneβs handsβeven the corrupt Governmentβs.
β’ The Government has its own terror tacticβreprisalsβand can skim a portion of Syndicate profits.
β’ The eroding US Alliance with Batista overshadows all Government actions, not just through aid levels but also through the day-to-day ability of troops and police to operate.
β’ Even if Batista flees, the struggle may not endβthe counterrevolutionary government may even become stronger!
Multiplayer, 2-Player, Solitaire
Cuba LibreΒ provides up to 4 players with contrasting roles and overlapping victory conditions for rich diplomatic interaction. For 2- or 3-player games, players can represent alliances of factions, or the game system can control non-player factions . Or a single player as the Cuban Revolutionaries can attempt to topple Batista and seize power for themselves. The non-player sides will fight one another as well as the players, but too much power in the hands of any one of them will mean player defeat.
MoreΒ COIN SeriesΒ Volumes to Come
Andean Abyss and now Cuba Libre present a game system on modern insurgency readily adaptable to other conflicts, particularly those featuring the interaction of many sides (thus the nameΒ COunterINsurgency Series). A rich and under-represented history of guerrilla warfare beckons, as modern insurgency offers virtually unlimited, under-gamed topics for theΒ COIN Series. Volume III isΒ A Distant PlainβInsurgency in Afghanistan. Future volumes will includeΒ Fire in the LakeβInsurgency in Vietnam,Β Bush WarβThe Fall of Portuguese Angola, Long Hard SlogβThe Iraqi Insurgency,Β and more.
