Corgi Pileup
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Steve Ellis (II) Paul Salomon |
| Publisher | GameHead |
| Players | 2-7 |
| Playtime | 20 mins |
| Suggested Age | 7 and up |
The cutie pie corgi pups just want to snuggle. They cluster and clamber, making adorable doggie pyramids. Sadly, it’s not always so easy to climb and some pups will be left below the pile. But at the end of the day, for a little corgi pup, that may not be such a bad thing. After all, no one wants to fall off the top of a big corgi pileup!
OVERVIEW
Corgi Pileup is a trick-taking game in which only the last trick counts. During each trick, you must “climb” by playing cards greater than or equal to the highest card played so far, or else play your lowest card. Each round, you score your final card and increase your score. Rounds are played until someone’s score exceeds 15. All players whose score exceeds 15 lose, and the remaining player with the highest score wins.
In the "Underdog Variant" the game ends as usual, but the player with the lowest score wins!
—description from the publisher
