Mage Noir: Electrique & Glace Bundle
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Constantin Dedeyan Vincent Vimont |
| Publisher | Double Combo Games |
| Players | 2-4 |
| Playtime | 15-30 mins |
| Suggested Age | 14 and up |
Mage Noir is a whole new take on dueling strategy card games. This bundle contains the Electrique and Glace expansions. With the Electrique expansion, you can now wield the power of Electricity, featuring lightning-fast spells and deadly combos. Strike your opponents when they least expect it by chaining electric spells during their turns. And with the Glace expansion, you can now freeze your opponents and send chills down their spine with ice magic. Bend the cold to your will and set the pace to your advantage. Thanks to its fresh mechanics packaged in simple rules, Mage Noir is the perfect game to discover the thrill of outwitting your opponent with your magical abilities. Each expansion includes 54 new spells that delve deeper into the world of Mage Noir and enhance your deck-building capabilities. They requires the base game to be played.
