Nassau
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Stefan Feld |
| Publisher | Queen Games |
| Players | 2-4 |
| Playtime | 90-120 mins |
| Suggested Age | 14 and up |
Nassau is the 7th game in the Stefan Feld City Collection series!
Take on the role of pirates going on adventures. Each of you has their own ship, that needs a competent crew armed to the teeth, lots of canons, ammunition, and provisions to thrive navigating the seas, conquering outposts, fighting sea monsters and plunder valuable goods. Tell your tales over a bottle of rum and impress your fellow pirates. Who will have the best tales to tell?!
In Nassau each player represents a pirate crew trying to earn the most points during the course of the game. Nassau is played over 4 seasons with each season broken down into 2 phases.
In the first phase players collect different items like: weapons, pirate pets, coins, rum, sails, and other stuff on the city game board to make their own ship stronger a prepare them for the second phase. You get those items by placing your pirates through a clever placement mechanism in the city of Nassau, that leaves enough room for tactical decisions.
In the second phase it is time to test how good your crew and ship really is by sailing the seas and take on different adventures. Each action costs you a provision and depending on where you sail and what you do, you need weapons, canons, and ammunition. But beware, each weapon and canon must be manned by a pirate, so keep your balance. Pirate pets allow you to use special powers that can turn the tide of battle. At last, you must return to your home base, but not without telling tales of your adventures and earning points. The better the tale, the more points await.
—description from the publisher
