Phantom Ink: Arcana
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Mary Flanagan Max Seidman |
| Publisher | Resonym |
| Players | 2-8 |
| Playtime | 15-30 mins |
| Suggested Age | 8 and up |
A standalone expansion to the party game Phantom Ink, Phantom Ink: Arcana adds 75 brand new question cards, over 200 new secret objects, a cooperative 2-3 player gameplay mode, and 22 fully-illustrated tarot-themed Arcana cards with unique special abilities to spice up gameplay.
Players form two teams, both competing to identify the same secret object. Teams take turns passing their spirit question cards, like “What would it have as a pet?” or “What is a jumbo version of it called?” Spirits know the secret object, and answer the questions in order to provide clues to help their mediums guess the secret object.
Each turn, the mediums can spend a crystal to play one of their Arcana cards, which gives their team a one-time or permanent bonus to help them figure out the object. For example, increasing their hand size of question cards they can choose from, or letting them secretly learn the next letter of one of their clues.
There’s a catch: the other team doesn’t see what question you asked, but they do see the answer. Mediums call “Silencio” when they know the Clue their Spirit is writing, to make it hard for the other team to learn anything from the Clue.
—description from the publisher
