Word Wipe *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Matt Bahntge Peter C. Hayward |
| Publisher | Alderac Entertainment Group |
| Players | 2-10 |
| Playtime | 10-30 mins |
| Suggested Age | 10 and up |
ETA Q3 2026
Word Wipe is a fast, cooperative, real-time word association game where players work together to clear a growing spread of cards before time runs out. Each table card represents a noun concept, and players must think creatively to connect them through a single shared idea.
At any moment, a player can attempt a “word wipe” by choosing a secret word that links their hidden card with one or more cards on the table. They reveal their card, group the cards they are connecting with their clue, and flip a sand timer while the rest of the players race to guess the exact secret word. You can give clues by arranging or tapping cards, or by tapping a Hint Card to show if your word is a being, place, or thing, but you cannot speak.
The gameplay is chaotic, collaborative, and driven by quick thinking. Players are constantly scanning the table, forming connections, and deciding when to take their shot. Successful guesses remove cards from play, while missed attempts add more cards, increasing the pressure for the whole group.
To win, your team must clear all the table cards before time runs out. Every correct guess brings you closer, but every mistake makes the puzzle harder. Stay sharp, think creatively, and wipe the board before time runs out.
—description from the publisher
