Arkham Travel Guide
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Dan Lièvre |
| Publisher | CrowD Games |
| Players | 1-4 |
| Playtime | 30-40 mins |
| Suggested Age | 14 and up |
Arkham Travel Guide is a roll-and-write game where you explore the grim, narrow streets of Arkham, filled with Curio shops, mysterious Gates, and Horrible places. But you’re not just an unfortunate citizen, investigator, or cultist… In this game, you take on the role of a travel guide, creating tour routes through a city you probably know like the back of your hand.
During the game, players roll and collectively choose dice that determine where players can draw tourists and chart routes. This way players have a fair degree of control over the randomness of dice, and can strategize.
Your goal is to create a route with as many tourists and landmarks of different types as possible, because they score you victory points. Before the end of the game, you will be confronted by one of the Old Ones: Cthulhu, Yog-Sothoth, Dagon or Shub-Niggurath. Depending on how well you avoided Horrible places and used special abilities provided by otherworldly creatures, you either gain rewards or lose tourists.
At the end of the game, tourists and attractions in city blocks along your route earn you victory points. You also get victory points for Personal Objectives and Old Ones’ rewards. The player with the most victory points wins the game!
