Vendors
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Jan Madejski |
| Publisher | TouK |
| Players | 2-6 |
| Playtime | 30 mins |
| Suggested Age | 12 and up |
Take on the role of the IT director of a large enterprise - a telecom, bank, or energy company. Compete in the technology race, acquiring the most innovative software from leading providers in order to efficiently serve your customers and gain new ones. your number of customers will determine your position in the market and your eventual victory. But watch out for technical problems. Perhaps you will need the help of an agile vendor?
Introduction:
In the game Vendors players assume the roles of IT directors in large enterprises and strive to effectively develop their IT systems to attract and serve the greatest number of customers. To acquire new customers directors must choose from among - not always compatible - offers from various vendors and eal with the ensuing technical prolems. Whoever's company has the largest number of customers - both business and individual - at the end of the game wins.
Goal:
The goal of the game is to gain the most pairs of Customers (individual and business). At the end of the game, each pair of individual and business Customers gives 1 victory point. The winner is the player with the most points.
