Ponte del Diavolo
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Martin Ebel |
| Publisher | Rio Grande Games |
| Players | 2 |
| Playtime | 25 mins |
| Suggested Age | 10 and up |
| Honors |
Ponte del Diavolo by Martin Ebel is a game that honors both game designer Alex Randolph and Twixt, one of Randolph's most enduring designs.
In this tactical 2-player placement game (ostensibly set in Venice, but this is an abstract), players place wooden squares to build "islands" and then attempt to connect them with bridges. Sounds simple, but it's not. With strict rules governing island size and bridge placement, Ponte del Diavolo becomes a tight game of positioning. Much like Randolph's Twixt, the need to think several moves ahead is critical to out-maneuvering your opponent.
In honour of the late Alex Randolph (1922 - 2004), who passed away in Venice, there is a picture of him on the box of the game.
