Zen Master
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Reiner Knizia |
| Publisher | Helvetiq |
| Players | 3-5 |
| Playing Time | 30 mins |
| Suggested Age | 8 and up |
Each round in Yin Yang, a.k.a. Fifty-Fifty or Zen Master, players play a card from their hand. The highest card played on a turn receives light tokens, the lowest card dark, with the exact number of tokens determined by a scoring card revealed for that turn. Once the round ends, players eliminate pairs of light and dark tokens from their holdings, and their score for the round equals however many tokens remain. After a certain number of rounds, whoever has the lowest score wins.
Yin Yang differs from its predecessor Relationship Tightrope in that only nine of the ten cards in hand are played each round — giving players some wiggle room when deciding what to play — and the scoring cards have differing numbers for the light and dark tokens received on a turn (whereas in the previous game the scoring cards were parallel — such as 9/9 or 8/8).
