Women of Wrestling Card Game *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Mohamed Al Qadi |
| Publisher | Cation Arts |
| Players | 2-4 |
| Playtime | 5-20 mins |
| Suggested Age | 11 and up |
ETA Q4 2025
From the hit Netflix series G.L.O.W comes its successor. Airing on CBS. Women of Wrestling (WOW) is one of the most popular women’s wrestling promotions in the world with over 300,000 viewers weekly in the U.S. alone.
The game is a fast-paced, compact, 5-7 minute showdown built for players who love mind games, big combos, and big personalities. It’s quick to set up, incredibly fun, and fits in your pocket.
Players attack opponents using their cards which make up their move set, with the hope of not only dealing damage to their opponent and keeping the initiative, but also to string a combo that would devastate their opponent and end the round. Meanwhile, Defenders attempt to guess their opponents attack and decide whether to attempt to block the attack using dice or guessing their opponent’s attacks correctly so they may deal an awesome counter that would gain them the initiative. The player that reduces their opponent’s health to zero pins their opponent and wins the match!
—description from the publisher
