Tatsu
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Wolfgang Werner |
Publisher | Matagot |
Players | 2-4 |
Playtime | 20-30 mins |
Suggested Age | 12 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Tatsu is a trick-taking card game for 2 to 4 players in which you capture spirits to earn points by playing cards from your hand, while sometimes choosing when your opponent plays for you.
Carefully choose when to play your strongest cards and when to press your luck with fusion cards to collect even more cards from your opponent. You and your opponent have the same decks, though, and they can fight back just as hard as you, so always think two steps ahead in order to claim the most cards and (most importantly) your opponent's multiplier spirits. Spirits are divided into two distinct clans: red/black and yellow/white, and you can play Tatsu in teams or one-on-one.
The game ends when a player reaches 500 points, at which time the player/team with the most points wins.