Czech Games Edition SKU: CGE00027

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Customer Reviews

Based on 6 reviews
The proper way of integrating technology into board games

This game is excellent. Randomizing the elements attributes via the app is an excellent idea and executed very well with the app.

Mitchell Pedicelli
A hilarious Euro game

This is a really funny game that makes fun of academia in an interesting way. This game uses worker placement to gather herbs, sell potions, buy items, publish/debunk research, and test potions (on grad students or yourself). It uses a very interesting system for deducing alchemicals and using that knowledge to publish papers. This game is has an app to assist it which is very useful.

Dorothy Birtalan
Mid-level deduction game very time-dependent

A mid-level difficulty deduction game, with very limited resources (so, resource management as well). Few routes to victory, can depend on luck of the cards you draw. Plays well with 2 people. The "clock" runs out way fast to get all that you need in place.

The fiddly-bit (not well cut) cardboard construct can cause some frustration.

Luke Piefer
My favorite theme/concept for a game ever. Lots of fun. Tons of luck though.

This is the most clever idea for a theme that I've ever seen in a game. It's basically a hilarious simulation of the world of academia and publishing. Even if this wasn't a game, the rule book could stand alone as a work of satirical art. Basically each player is a "scientist" (cough cough) mixing ingredients like toads, mushrooms, bird feathers, and mandrake roots to see what kind of magic potions each combination may or may not create. There are 8 ingredients and as you use more and more of your precious actions to acquire ingredients and conduct more experiments (mixing different combos), you learn more and more about the inherent properties of each ingredient by process of elimination. There's a sudoku-like logic puzzle as a game within a game, and one of the main ways to earn points is by publishing claims about each ingredient. But there's often an incentive to rush to publication even if you don't know what you're talking about, and if your theories aren't debunked too soon, it can be worthwhile to just b.s. your way all over the place and hope you nobody notices. If your bad theories last until the end of the game, at which point all ingredient properties are fully revealed, you don't lose as many points as you would have lost had they been debunked during the game - by another player, or even by you! There's a lot of pressure to publish, and you have to find the balance between rushing to publication without putting too many bad theories out there. It's just a hilarious satirical take on academia, but it's almost so accurate that you're not sure it's really a joke, which makes it even funnier. Beware that you will have to use an app on a phone (so that theories can be checked without any player gaining the correct properties about an ingredient before the end of the game). Also, the rules are pretty complex. It's pretty hard to teach and learn at first, but it's worth it. I got a lot of play out of it, but it has gotten to the point where I realize how much luck is involved that it's not as much fun anymore. I wish there was a way to make it a little less random or a little more accessible to medium gamers, but it still gets 5 stars because of the sheer genius of the concept and execution.

Adam Stewart
One of my favorite games

This is of my favorite games. Excellent defection game with lots of replayability Every one I have thought it to seems to enjoy it as well.

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