Sitting Ducks Gallery
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer | Keith Meyers |
Publisher | Playroom Entertainment |
Players | 2-4 |
Playtime | 20mins |
Suggested Age | 10 and up |
Reimplemented By | Sitting Ducks Deluxe |
The aim of Sitting Ducks Gallery is to use your 'dead-eye' aim and cunning to shoot your opponent's ducks and ensure that your ducks are the last ones remaining in the Gallery.
The player's are presented with a Sitting Ducks Gallery in which the player's ducks will appear as new cards enter the central row and occasionally some empty spaces too.
The players must then use cards in their hand to aim at particular ducks of choice. Once a duck has an aim token over it any player can play a 'Fire' card to shoot them and thus eliminate the duck from the gallery. When a player has all of their ducks eliminated they are out of the game.
The player's also have access to many special cards that allow the line to be manipulated. Results can be the movement of ducks, however Aim Tokens do not move and in this way a player an protect their ducks and threaten those of the opposition.
The game play is similar to Guillotine in the way that the line can be manipulated and the special effect cards on offer.