On your turn, you play a card with a value on your site or on the opponent site of a ship. Cards have positive or negative values. The cards with negative values also have a special power (e.g., move the captain from one ship tile to another). If the cards hit the value of the ships tile, it sinks; otherwise the ship tile sinks when five cards are on each side, and whoever has more points on their side wins this tile.
Each ship tile, the captain, and the first mate are all worth 1 VP, and a game is won as soon as a player has scored three points.
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