Microbrew
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Nigel Kennington Sarah Kennington |
Publisher | One Free Elephant |
Players | 2 |
Playtime | 45-60 mins |
Suggested Age | 14 and up |
Microbrew is a medium-weight worker placement / puzzle game hybrid for two players: The Tiny Tin Brewery have challenge YOU - leaders of their two most skilled brewing teams to a brew off! Who will create the tastiest beers and win the most loyal customers? Only one way to find out - Ready! Set! Brew!
In Microbrew, players will take turns sending brewers to work stations to mash, brew, bottle and serve their own beer recipes to a stream of thirsty customers. Work stations aren't locked out like most other worker placement games - if you really want to push someone out - you can, but their worker goes back to be reused this turn! This means rounds are very dynamic and require careful thought to not just optimise your little team but also to predict where your opponent wants to be so you can ride their wave!
Brewing isn't just worker placement though - each player has their own "Copper" brewing kettle where their brewer's actions can let them play a simple but fiendish puzzle game to reorganise their kettle and complete a perfect recipe. Or not! Will you try to make each customer's perfect beer and win their loyalty, or will you flood the market with average brews and let the marketing money do its thing?