Miau!
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer | Kai Haferkamp |
Publisher | FoxMind |
Players | 2-4 |
Playtime | 10 mins |
Suggested Age | 5 and up |
The mice have been planning a big feast and are just waiting for Cora the cat to finally fall asleep. Only then can they safely scurry past Cora and fill their pantry with the best tidbits – but Cora has a sharp ear! Who will manage to get hold of the most treats?
In Miau!, the player mice want to be the first to collect ten tidbits of food without all members of their household falling prey to Cora. To set up the game, lay out 6-18 tidbit tiles (1-3 each of six types), the single cat tile, and 1-3 mouse holes (one fewer than the number of players). Each player has four mouse tokens and a score marker that moves along a track to mark the number of tidbits collected.
On a turn, a player rolls the animal die and the tidbit die, giving one of three results:
- The cat's asleep: Time to get food! The first player to slap a tidbit tile matching that die scores one point.
- The cat's awake: Ignore the tidbits and head home! The player who fails to slap a mouse hole flips one of his mouse tokens to the cat side.
- The dog barges in: Either slap the tidbit showing on that die or slap the cat tile. Whoever slaps something first receives either one point (in the former case) or the flipping of one of his mouse tokens to the mouse side.
If all of your mouse tokens are flipped to the cat side, you're out of the game. (Remove a mouse hole to keep players scrambling.) If all but one player are eliminated, that player wins; otherwise, the first player to collect ten tidbits wins!