Hagakure
Hagakure is backordered and will ship as soon as it is back in stock.
Delivery and Shipping
Delivery and Shipping
We ship across Canada from Richmond Hill, Ontario. Flat rates run from $9.95 to $23.95 depending on your province. Orders ship free from $175 in Ontario and Quebec and from $200 to $350 in other provinces; the territories have no free shipping. In-stock orders usually ship in 1 to 3 business days and arrive 3 to 7 business days later.
For more details, please refer to our Shipping and Order Information.
Game details
- Frank Crittin, Grégoire Largey Designer
- 3–5 PlayersBest: 5
- 25 min Play time
- 10+ Age
- ★ 6.2/ 10 BGG rating
- #12992 BGG rank
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"Hagakure", a term meaning "in the shadow of the leaves" or "hidden in the foliage", is a practical and spiritual guide for Japanese warriors that's also known as "The Book of the Samurai".
The game Hagakure is a trick-taking design for 3-5 players in which you try to score more points than any other player. The deck consists of thirty cards: villagers numbered 1-17, samurai numbered 18-27, and three "old fools" who have no numbers. (With 3-4 players, you remove cards 1-5 and 23-27 from the game.)
At the start of each round, you deal 4-5 cards to each player, then place the remaining 4-5 cards in a pile called "Goze". Each player starts with five "Nobori" tokens, each of which has a special power, and a player can choose to play exactly one of these tokens after looking at their cards. These tokens let you look at another player's hand, swap your hand with the Goze, double your points, etc.
The lead player plays a card from their hand, then each player follows, with the highest card played winning the trick, then leading to the next trick. If a samurai (a red card) is played, then each other player must play a samurai, if possible. Otherwise the game has no required plays. An "old fool" played on its own is worthless, but if a second or third "old fool" is played into a trick, then the player of the last such card wins the trick.
Players earn 1 point for each trick won and 1 point for capturing the 16. A player who took no tricks loses 2 points. After 5-9 rounds, depending on the player count, whoever has the most points wins.
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