Guns & Steel: Renaissance
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Jesse Li |
| Publisher | Moaideas Game Design |
| Players | 2-4 |
| Playtime | 40-70 mins |
| Suggested Age | 12 and up |
| Integrates With | Guns & Steel |
The world is a dynamic place, always changing and never stops flowing. New and improved ways are challenging traditional values and, with the wave of renaissance sweeping through, you will not be spared.
With great power comes great responsibility to provide stability and protection, resulting in a new golden age. Endure the tides of time, and leave an epic impression of your civilization upon the heritage of mankind.
Guns & Steel: Renaissance is a standalone expansion for Guns & Steel, providing new cards and new mechanisms that can be played by itself, or combined with the base game to provide a rich and dynamic adventure throughout history. Here's the overview of a player's turn during the game:
Resource Phase
Play a card face-down as a resource card.
Development Phase
Play a card face-up as a development card.
Purchase Phase
May buy one card from supply.
End of Turn Phase
0 or 1 card in hand:
Retrieve cards to hand.
2 or more cards in hand: Do nothing.
Check if you can place glory cubes on a wonder.
The game ends when all of the wonders are taken, or when all space age cards have been bought, or when a player has 15 VP tokens. At this point, whoever has the most VP wins.
