Floris (Import)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Andrea Boennen |
| Publisher | QANGO Verlag |
| Players | 2-4 |
| Playtime | 20-30 mins |
| Suggested Age | 9 and up |
Note: This game includes English and German.
Players in Floris collect flower cards to create bouquets — but they need to use every card in hand in order to offer that bouquet for points.
To set up, shuffle the deck, lay five cards in the shape of an X, then stack the deck nearby. On a turn, a player can either take the center card of the X, two outer cards in the X (as long as they're adjacent), or one or two face-up cards from the personal supply of an opponent. After doing this, the player either adds those cards to hand or places them face-up in their own personal supply. The player can then add any number of cards from their personal supply to their hand.
If the player can then make a bouquet of all the cards in hand and their cards contain at least five flowers, they can score if they wish. The cards must show all the same flower, or all types of flowers must be represented in equal numbers (e.g., three lilies and three roses), or at least three types of flowers in ascending numerical order (e.g., one daisy, two roses and three lilies). If the player hands in nine or more flowers, they gain bonus points in addition to one point for each flower.
When the market runs out, players score a final bouquet, then lose points for cards left in hand. Whoever has the highest score wins!
