Enemy Action: Kharkov
Enemy Action: Kharkov is backordered and will ship as soon as it is back in stock.
Free shipping from $175 in ON and QCUsually ships in 1 to 3 business days, Free shipping by province
- ON, QC
- from $175
- MB, SK
- from $200
- AB, BC, NB, NS
- from $225
- NL, PE
- from $350
- NT, NU, YT
- No free shipping, $23.95 flat
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Game details
- John H. Butterfield Designer
- 1–2 PlayersBest: 1, 2Solo OK
- 15–300 min Play time
- 16 and up Age
- ★ 8.6/ 10 BGG rating
- #5015 BGG rank
Awards & honors
- 2022 Charles S. Roberts Best Solitaire or Cooperative Wargame Nominee
- 2022 Charles S. Roberts Best World War II Wargame Nominee
View all honors (2)
- 2022 Charles S. Roberts Best Solitaire or Cooperative Wargame Nominee
- 2022 Charles S. Roberts Best World War II Wargame Nominee
Enemy Action: Kharkov is the second game in John Butterfield’s acclaimed Enemy Action series of card-driven games simulating pivotal battles in World War II, playable by two players or one player controlling either side in the conflict.
Enemy Action: Kharkov portrays the Third Battle of Kharkov, the key Eastern Front battle in which the German Army ended a string of Soviet victories begun at Stalingrad. In the late winter of 1943, Soviet Operations code-named Star and Gallop drove the Germans from the city of Kharkov and threatened a complete breakthrough, only to be driven back by the German counteroffensive known as Von Manstein’s Back Hand Blow.
Each volume in the Enemy Action series features:
Two-player competition with low complexity and constant decision points for both sides;
Solitaire play of either side with systems governing all aspects of enemy command and tactics;
Card-driven impulse system, with multi-purpose cards played to activate formations, implement command events, or gain tactical advantages in combat.
Diceless and chartless combat system – players draw combat chits that build a narrative of each combat.
The solo games add fog of war to the experience. Many enemy unit locations in the solo games are unknown until your forces move to contact. Enemy units behind the front line often disappear to reappear elsewhere, within realistic movement limitations.
—description from the publisher
Enemy Action: Kharkov is backordered and will ship as soon as it is back in stock.
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