Dream Runners
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Joan Dufour |
| Publisher | Ankama |
| Players | 2-4 |
| Playing Time | 30-40 mins |
| Suggested Age | 8 and up |
Your dreams are getting weirder these days: other people and strange creatures have started to invade it! You have to quickly study your dreams and push back the nightmares creeping in. Will you be fast enough to preserve the serenity of your nights?
In Dream Runners, players are presented with a common dream tile each turn. Using their individual segmented tiles, they’ll have to create a pattern where action symbols match the position of trials of the dream: banishing the nightmares away, collecting coins to purchase new segments, keys to open chests and star fragments to earn more victory points. In return, every trial that is not covered with a symbol will diminish your serenity, decreasing your final score.
But as soon as one player completes their pattern, the hourglass is turned upside-down and all other players must finish their own patterns before time runs out! And suddenly, the quiet study of the dream becomes a frantic race to assemble segments...
After eight rounds, the player with the most victory points wins.
—description from publisher
