Converge: Champions of Nature
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Peter C. Hayward |
| Publisher | Button Shy |
| Players | 2 |
| Playtime | 30 mins |
| Suggested Age | 8 and up |
| Expansion | Converge: Keepers of Order – Solo Mode |
The suns of Malvios are dying. Across the planet, survivors race to glean what hope for the future they can find in the failing light. Bold Aquanauts, patient Tamers, and reliable Dousers converge to find the best path forward – and the team they’ll need to follow it.
Converge: Champions of Nature includes the bold Aquanauts, patient Tamers, and reliable Dousers.
Aquanauts seek treasure and scientific discoveries below the waves, using their Plunge to move a card in play to the bottom of the deck and replace it with a newly-drawn card. Tamers Train creatures for service roles, adding a newly-drawn card to each faction. Dousers make tough decisions on who to Rescue, giving them the power to swap a discarded card for a goal or faction member.
The story and gameplay of Converge spans across several sets. Each one comes in their own wallet and includes 3 unique 6-card skillsets. All sets can be played individually as standalone games, or players can combine any 3 skillsets from multiple sets to create a new combination.
In Converge, players are competing to build the best team that meets the current goals, though goals and teams can shift with each play. So can control of the powerful artifact which gives an advantage to those who possess it.
Each round, players take turns to play a single card from their hand.
Every card has 2 parts: a character with a skillset, rank and special ability, and a goal, each of which has a star value for fulfilling its requirement. These goals apply to both players while the card is in the central area, with fulfilled goals remaining in play.
Cards can be discarded for their special ability, played to the player’s team to fulfill goals using its suit and value, or as a new shared goal.
At the end of the round, players count their current star value. The player with the most stars gains control of the artifact. If they already had control of the artifact, they win! If no player can secure victory by the time all cards have been played, then the player who holds the artifact is the winner.
