Charades
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Publisher | HABA - Habermaaß GmbH |
| Players | 2-20 |
| Playtime | 30 mins |
| Suggested Age | 8 and up |
A traditional parlor game for large or small groups, charades was once so popular as an after-dinner activity that it was known simply as "The Game." Its recorded history dates back to 16th century France, and the name has become a catchphrase for many different pantomime games. Many boxed versions with suggestions and timers are available, and several TV shows have been made using the basic idea of the game.
In most versions, one player silently acts out a title (book, movie, show, etc.), phrase or person and their team must guess it. The words can be from a commercially made list or just creatively made up by the players. Many signals and conventions have become traditional (see link below). The experience is usually humorous, whether you are strenuously flapping away like a buzzard - alternating with pretending to push a buzzer and lying dead on the floor - for several minutes while your team guesses everything but buzzard ("bird!" "scavenger!" "bird of prey!!" "raptor?") or frantically struggling to think up clever clues. Many of the clues use the "sounds like" hint - pretending to sew for the word "so," for example. The excitement and frustration of piecing together the clues and guessing is also a great part of the fun, of course, and the relief is immense for both the actor and the guessing team when the guess is finally (or miraculously suddenly) correct. The game usually produces much laughter in the group playing it - solving the riddles is only part of the experience.
