Bargain Hunter
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
                      
                    
                  
                  Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
 
 
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
 
                        
                          Description
                          
                        
                      
                      Description
| Designer | Uwe Rosenberg | 
| Publisher | Valley Games, Inc. | 
| Players | 3-4 | 
| Playtime | 60 mins | 
| Suggested Age | 10 and up | 
| Additional Info | BoardGameGeek (Images, Videos, Reviews) | 
This game illustrates Herr Rosenberg's talent for unique card games. The deck is one through nine in six suits, with two of each card (two 1s, two 2s, etc.). After the initial hand of eight is dealt, players select one card value to collect, which is placed face-up in front of each player. A fairly standard trick-taking game takes place with the remaining cards, with players following suit if they can. If you cannot, the card you play can be trump, if you desire. If two cards of the same suit/value appear, the second can be declared as either high or low. When a player wins a trick, the cards of the same value he's collecting are placed in his 'good' pile, with each worth one point. All the rest are put in the 'bad' pile, with each worth minus one point. However at the end of each hand, you can convert one value of cards from your 'bad' pile onto the 'good' pile. Of course, if you had enough of them, you'll be collecting that value for the next hand...
 
            