Android: Netrunner - Future Proof
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Richard Garfield Lukas Litzsinger |
Publisher | Fantasy Flight Games |
Players | 2 |
Playtime | 45 mins |
Suggested Age | 13 and up |
Expands | Android: Netrunner |
Note: This is not a standalone product and you'll need the base game Android: Netrunner to play.
As the "Genesis Cycle" draws to a close, the cyberstruggles of Android: Netrunner escalate to the brink of full-scale war! Runners have used their new ice [sic] and upgraded hardware to launch series after series of runs, and Corps have respond by channeling funds into the development of new ice and server upgrades. In a world where the next, stronger piece of ice or game-changing icebreaker is just several lines of code away, what truly is Future Proof?
Future Proof concludes the "Genesis Cycle" with sixty new cards (three copies each of twenty different cards) that balance the latest upgrades in software with a renewed focus on resources in the meat world. In addition to their innovative new icebreakers, the game’s Runners get new resources and events while the Corporations focus on bolstering their servers and developing assets designed for open hostilities. When tricks, traps, and roadblocks don’t serve as sufficient deterrents, some Corporations will meet the Runners with swords in hand, ready for virtual duels.