AlakaSLAM
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Robert Karl Don Mitchell |
| Publisher | Eye4Games |
| Players | 2-4 |
| Playtime | 30 mins |
| Suggested Age | 13 and up |
Any sorcerer worth their hat can cast a few spells in the privacy of their home; what sets the pros apart is their skill on the court. AlakasSLAM is a micro card game in which you play a sorcerer competing in the most important tennis match of all: the AlakaSLAM!
Players start with an eight-card hand and use up to three cards per turn to aim, hit, and enchant shots or get extra movement. Careful hand management is key as the cards you use to aim also determine if your ball snags in the net, flies out of bounds, or sets your opponent scrambling. Conserve cards to cautiously build up your mobility, or strike aggressively with powerful enchantments. A well-made shot could spell success — but miscalculate and forfeit the point!
The two-player variant focuses on strategic decisions while the four-player variant is more of a short party game of trusting your partner.
