Legends of Adventure
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Zak Oberrath |
| Publisher | (Self-published) |
| Players | 1-6 |
| Playtime | 60 mins |
| Suggested Age | 9 and up |
Legends of Adventure is a cooperative fantasy board game that streamlines the role-playing experience for newcomers to the genre, people who have limited time for gaming, and those who just want to play a lighter style of game. Players attempt to cooperatively complete 10 adventures in order to become Legends. To do so, all the players must work together to defeat Monsters along the way. Each time you play is unique, and the game is enhanced by magnificent fantasy artwork.
To play Legends of Adventure, players become Heroes of different types and go forth to undertake up to 10 adventures. To complete each adventure, the Heroes must defeat a group of Monsters equal in number to the number of players. The assorted adventures and the Monsters provide circumstances and powers that modify game play. In order to defeat the Monsters and complete each adventure, the players must jointly outscore the Monsters’ combined level. This is done by rolling unique dice, featuring water, fire, and forest icons, for the levels of Heroes and Treasure Cards played, as well as playing Divine Intervention cards, adding an interesting spin that allows Heroes to request help from the gods. Each successful die roll adds to the overall score of the Heroes; once the Heroes have defeated the Monsters, they receive loot in the form of Treasure Cards that will help them in future adventures. The variety of cards provides different scenarios not only for all adventures but also for each game as a whole.
