Kribbeln (German Import)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Thomas Sing |
| Publisher | Ravensburger Spieleverlag GmbH |
| Players | 2-5 |
| Playtime | 20 mins |
| Suggested Age | 8 and up |
Note: This game is in German.
In Kribbeln, each player has a scoresheet that lists certain challenges to hit after rolling six dice up to three times: no orange, four different colors, yellow with different numbers than orange, and so on. After each roll, the player can set aside any dice they like and reroll others.
If the player succeeds with the challenge, they write the sum of the dice on that line of their scoresheet; whoever scores the highest sum on this line earns three points, while the next two highest scores earn two and one point. If the player doesn't hit the target or doesn't like the score obtained, they can use the topmost empty "Kribbeln" line on their scoresheet — but each Kribbeln score must be higher than the one before or else they must enter a null total for that line, scoring no points.
After everyone has rolled once for each line, the player with the highest score wins.
