I love the detail and historical accuracy of this game. The production values for this game are very high.
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.
Designer | Allan B. Calhamer |
Publisher | Avalon Hill |
Players | 2-7 |
Playtime | 360 mins |
Suggested Age | 12 and up |
Honors |
1993 Origins Awards Product Hall of Fame Games Magazine Hall of Fame Inductee |
Additional Info |
483/diplomacy
http://boardgamegeek.com/forum/2290/diplomacy/reviews
|
At the turn of the 20th century, prior to World War I, the seven Great European Powers are engaged in an intricate struggle for supremacy. Each power's military forces invade and withdraw, shifting borders and altering empires with subtle maneuvers and daring gambits.
Alliances are formed and trust is betrayed as players negotiate and outwit one another — in a delicate balance of cooperation and competition — to gain dominance of the continent. Diplomacy challenges players to rely on their own cunning and cleverness, not dice, to determine the outcome of this game of conspiracies and conquest.
Features:
Contents:
9\10
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.
I love the detail and historical accuracy of this game. The production values for this game are very high.
Legendary: A Marvel Deck Building Game – 2099
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.