The Phoenix Syndicate
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Rebecca Vessenes Ted Vessenes |
| Publisher | Asmadi Games |
| Players | 2-4 |
| Playtime | 60-90 mins |
| Suggested Age | 14 and up |
Legend tells of the daring exploits and relentless greed of The Phoenix Syndicate, which rose to power and created a galactic regime – but the old order has lost its fire and become bogged down with the affairs of the masses. It is time for a new syndicate to rise from the ashes of the old...and make a tidy profit along the way.
The Phoenix Syndicate is a game about building a network of agents on planets spread across the galaxy. Every time you play, a new galaxy is created by randomly arranging the galactic hexes. You will claim trade routes over the course of play, each specifying systems you may want to bring into your network. The better you can fulfill these trade routes, the more lucrative the deal is and the more credits you will gain. Connecting planets to your network will require resources, which, of course, you "acquire" from the planets where you already have agents.
During play, you'll get to perform one core action each turn, which is then used up until you take a Deploy turn to reclaim all your spent action markers. The actions start out simple, but by gaining techs you can upgrade them. Cleverly upgrading some of your actions and leaning on them more heavily is crucial to success. By using your techs well, and excuting special bonus actions you can access by infiltrating trade guilds with your agents, you can outmaneuver your opponents and wind up with an enviable pile of Galactic Credits.
