Burger Joint
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Joe Huber (I) |
| Publisher | Rio Grande Games |
| Players | 2 |
| Playtime | 30 mins |
| Suggested Age | 10 and up |
| Honors |
2011 Games Magazine Best New Family Game Winner 2010 International Gamers Award - General Strategy: Two-players |
In this two-player game, each player runs a chain of fast-food joints: one specializes in burgers and the other in pizzas. As each expands, he takes on some of the menu items of the other in order to compete for customers. Later, each can open family restaurants and even high-class dining establishments. The most successful chain will win in the end!
Players alternate turns as the active player. Each turn consists of five actions.
1. Production. Where a player draws cubes from a bag (Here the cubes represent different resources.)
2. Players trade and use special abilities to convert cubes into more helpful combinations.
3. Spend their resources to build up their fast food empire (by improving their restaurants to diners or by increasing their publicity)
4. Calculating their current score – first player to 12 victory points wins.
5. Discard unused and excess goods in preparation to start the next round.
