Capers: Cyberpunk
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
It’s an alternate 2020s and a century of super-powered people being commoditized and weaponized by the elite has led to the rise of the megacorporations. The ninety-nine percent live under the thumb of those with power, influence, and wealth. Law enforcement and government has been almost entirely usurped by a dozen monstrous corporate entities.
You are one of a handful of people who have been gifted with super-powers. And you live outside the law, in the shadows, underground.
What will you do to wrest control of resources and wealth away from those who hold the keys to everything? Will you be a soldier, an activist, a hacker, a freedom fighter, an outlaw vigilante? You’re fighting for the soul of humanity, for those who can’t fight for themselves, for everyone. And it’s a war that must be won.
In this book, you’ll find everything you need to tell engaging stories of action, virtue, teamwork, and compassion in the Warring Twenties.
With cybertech and super-powers.
All-in-One Game
This is an all-in-one game book with full rules for players and GMs. Character creation. Full rules. GM guidelines. Setting information. NPCs. Story Ideas. And more!
This game uses decks of playing cards rather than dice. Each player and the GM uses their own deck of standard playing cards with two jokers.

