The Breach - Erebus
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Michele Morosini |
| Publisher | Ludus Magnus Studio |
| Players | 2-6 |
| Playtime | 60-90 mins |
| Suggested Age | 14 and up |
| Expansion For | The Breach |
Erebus introduces Team Mode in The Breach game for 2–6 players, in which each player has to cooperate with other members of their team and counter their opponents.
Many ex-Breachers have betrayed the cause and their companions, and now control the Agents in the database. This new generation of sentient enemies will give the Breachers a real run for their money, and they will have to unite against these common enemies.
This expansion introduces Team Mode in which players, divided into Breacher Team and Corp. Team, must coordinate within the Erebus Database to lead their team to victory.
Each player on the Breacher Team controls an Avatar in the Database, while each player on the Corp. Team controls an Agent and Firewall I.C.E.s.
In Team Mode, the game ends when one of the two Teams wins the game.
To win the game, the Breacher Team must complete all the Objective Cards they have.
To win the game, the Corp. Team must complete all Corp. Objective Cards and the I.C.E. Cube on the Corp. Track must have reached or passed the Debug icon.
—description from the rulebook
