Shaboom!
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Bob Driscoll |
| Publisher | Haywire Group |
| Players | 2-99 |
| Playtime | 30 mins |
| Suggested Age | 8 and up |
Face off against your opponents in a series of challenges sure to test your speed and agility. Actions that anyone can do-it all comes down to who can do it first. Flip It, Stack It, Spell It, Roll It - SHABOOM!.
To play, flip over a card. If it's an Event card, follow the instructions on the card. The illustration on the card shows you which pieces to use and how to use them. The first player to successfully complete the challenge gets to keep the card.
Last Out cards play the same as Event cards, but you simply don't want to be the last player to complete the event, otherwise you have to return one of your collected cards to the deck.
Boom Laws cards don't require any competition, but they do put a restriction on the next Event or Last Out card to be drawn. For instance, you might have to put your right hand on your neighbor's shoulder while trying to roll even numbers using all five of your dice.
The first player to collect 10 cards wins.
