Escape from Iron Gate
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Theo Hoglund |
| Publisher | Pressman Toy Corp. |
| Players | 3-8 |
| Playtime | 45-60 mins |
| Suggested Age | 13 and up |
Welcome to Iron Gate prison.
It's not where anyone would choose to spend their time, but for now, it's home sweet cell.
You and your "friends" have been wrongfully accused of a crime and don’t belong behind bars. You’ve made your case first to the judge, then to the warden, but no one is buying it. Looks like there’s only one path to freedom: a good, old-fashioned prison break! Well, today is the day - you’re going to make a run for it. The good news? One of you is going to make it out. The bad news? Only one of you is going to make it out.
Your objective is to escape Iron Gate Prison by moving through each of the four areas on the board – from the Cellblock to The Yard, The Cafeteria, The Warden’s Office, then finally to freedom! In order to progress to the next area, you’ll need to turn in the items on your Gate Card to the Commissary. Items are collected by completing puzzles, drawing, acting, and trading. The player that passes through the Final Gate first wins.
—description from the publisher
