Lying Pirates: Base Game
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Misha Ahmadi Mikaela Hård Lucas Vagner |
| Publisher | Nordic Pirate Games |
| Players | 2-4 |
| Playtime | 30-90 mins |
| Suggested Age | 13 and up |
| Expansion | Lying Pirates: Cities of Greed Expansion |
Lying Pirates is a first to finish fast-paced dice game. In Lying Pirates, you are the captain of your ship and the dice you have is your crew.
The game plays in a number of rounds where every round consists of three phases. Betting, sailing and action phase.
- The betting phase: Inspired by the classic game Liars Dice , this poker-like mechanic will test your bluffing and probability skills.
- The sailing phase: All except the loser sail forward on the map and battle for their event/tile. Some events you really want to explore and some you want to avoid at all cost.
- The action phase: To aid you on your journey you'll have action cards on hand. Play these strategically to attack opponents and defend or upgrade your crew.
The game ends when 1 or more players reaches the Start/Finish tile during the sailing phase and, if needed, battle it out for supremacy.
Variations are included that allow players to modify the game as well as use individual character abilities.
—description from the designer

