Forgeflame (Kickstarter Edition)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Quentin Vernet Marc Vernet |
| Publisher | Lord Raccoon Games |
| Players | 2-4 |
| Playtime | 60 mins |
| Suggested Age | 10 and up |
In a distant land, a landslide reveals long-forgotten underground tunnels containing an invaluable treasure: deposits of Gold, Darkiron, and Draconite! Rumor has it that at the heart of these lost mines lies an even more precious secret: The Eternal Forge, a dwarven masterpiece capable of crafting legendary artifacts. Glory-seeking explorers and wealth-hungry plunderers are already flocking to the mine's entrance to get their hands on this bounty... but the task won't be easy, as Kobolds have taken up residence in these tunnels, sparking a frantic race among rival adventurer teams.
In Forgeflame, you lead a team of 3 adventurers racing to explore mines, collect ores, and craft artifacts. At the start, players shuffle their adventurers' basic cards and take turns playing one card, using their character's unique abilities. After four cards each, they add an advanced card from their characters to create a more powerful deck and draw a new hand. As the game progresses, unexpected events unfold, and kobolds relentlessly harass the adventurers. Victory requires smart planning, teamwork, and clever tactics.
The game ends when a player forges their fourth artifact, and points are tallied.
—description from the designer
