Terra Futura
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Petr Vojtěch |
| Publisher | Albi |
| Players | 2-5 |
| Playtime | 20-40 mins |
| Suggested Age | 10 and up |
Terra Futura is an engine-building card game, in which you build your land of tomorrow. By placing and activating cards in your territory you get resources and goods. Try to be more effective than your opponents and you win the game.
There are many ways to build your economy. You may take a quick route resulting in pollution, or you can take it slow and clean. In every turn you choose a card from the display and place it in your territory in front of you. This will activate all the cards in a column and a row in which you placed the new card. So, think twice where you put each card.
Pollution is a vital part of the game. Using international transport and speeding your production may help you get needed resources faster, but it creates pollution, which may block your cards and even stop you from scoring some of your resources. But using it carefully might lead to victory.
The game ends when all players built their territory of 9 cards (3 × 3 grid). At the end they activate their territory once more based on their secret scoring card. Players get victory point based on resources and goods they acquired during the game and they score bonus points from their secret scoring cards. Before the winner is announced they subtract points for each polluted card.
—description from the designer
