Pompiers!
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Sirou Yamaoka |
| Publisher | Siroup Games |
| Players | 3-5 |
| Playtime | 30-30 mins |
| Suggested Age | 10 and up |
Pompiers! is a trick-taking game for four or five players where the players aim to complete certain "missions", such as winning exactly 1 trick or winning no red cards.
The game comes with a deck of four colors, with ranks from 1 to 15, and has a kitty (un-dealt cards) of size 8 with 4 players and 10 with 5 players; one card from the kitty is revealed as the trump suit each hand. The trick-taking phase follows the standard rules of must-follow suit, with the highest trump card winning the trick, and if none were played, the highest card of the lead suit wins the trick. The players keep tricks they win in a 2x5 grid marked by tokens.
After each round, players determine who earns points for each available mission. There are 5 basic missions each game, and they can be achieved once each hand. Additionally, there will be a selection of "emergency" missions that can only be completed once each game.
The game ends after 5 rounds, with each basic mission being worth 5 points and the emergency missions being worth 2 to 4 points. The player with the most points wins.
