Great store, fast shipping! Will definitely shop here again!
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Designers | |
Publisher | Histogame |
Players | 2 |
Playtime | 150 mins |
Suggested Age | 12 and up |
Honors |
2015 Jogo do Ano Nominee
2015 International Gamers Award - General Strategy: Two-players Winner 2015 International Gamers Award - General Strategy: Two-players Nominee 2015 Goblin Magnifico Winner 2015 Goblin Magnifico Nominee 2014 Golden Geek Best Wargame Nominee 2014 Golden Geek Best 2-Player Board Game Nominee |
Expansion | Wir sind das Volk!: 2+2 |
Additional Info |
165401/wir-sind-das-volk
http://boardgamegeek.com/forum/1548125/wir-sind-das-volk/reviews
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Note: This game includes English and German. For a preview, English rule can be found here.
1949: Germany, still in ruins from WWII, is split in two, as the Iron Curtain of the Cold War descends. East Germany and West Germany become bitter rivals, each wanting to show its system is superior. Which will reconstruct quicker? Which will make its people happier? Socialism vs Capitalism; collectivism vs individualism - which will triumph?
Wir sind das Volk! ("We are the people!" — the main slogan of the East German demonstrators in 1989) recreates the history of the divided Germany, from the Berlin Airlift to the fall of the Berlin Wall. Flowing from how the 84 individually designed action cards are played, each game is different. There are many possible strategies. Will East Germany build the Wall or stem the exodus of its citizens another way?
East vs West: as a player, you take the role of East or West Germany. Use your action cards wisely. Build up your economy and increase the living standards of your people. Don’t fall behind, or you will face widespread unrest. Also win the contest for international prestige. Precise planning is the key to victory. But be careful! Even the best plans may be derailed by events like the 1973 Oil Crisis or the Monday demos. Mass protests, that may seal your fate, are always on the horizon.
Really enjoying this one, especially because it doesn't copy the Twilight Struggle formula, as a lot of other CDGs do.
It is perhaps a little fiddly, but very enjoyable when you wrap your head around it.
Nice implementation of the system that was pioneered by twilight struggle.
This is hands down the best card driven game I’ve ever played. There is no question I’ve played Twilight Struggle, Labyrinth, Washington’s War, 1960, and plenty of others. This one takes the cake.
Most ingenious of all is the use of an open card display. Instead of having just a hand of cards, now you’re drafting from an open display sure, you might really want that card, but there’s no way you can let your opponent get that other one. Or does he even want to use that one? Arrrrg!
Brilliant design. I’ve played over 20 times and I just keep discovering more.
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Great store, fast shipping! Will definitely shop here again!